GBA development on DevC++ (Now On Going !!)
Introduction

Modern software development on IDE. However, usually use to command prompt for GBA software development. GCC is used for GBA development. Two types compiler suite for using GBA development. One is DevkitAdv which is most famous GBA development scene and based on Cygwin. Other one is GBACC. GBACC is based on MinGW.In IDE, several IDE have released. I found out DevC++ on the net.

What is DevC++ ?

DevC++ is IDE. Quite powerful. Community is maturaed. It is developed for Windows software development. Bascially use MinGW. MinGW ... DevC++ is using... GBACC is using... I'm using GBACC... In this context, I tried out to use DevC++ with MinGW for GBA development.

How to set it ?

Little bit difficult to set up for suitable envrionment of GBA development. However, practical at moment.

Tool chain

DevC++ can launch other application from menu. I put several helper application on menu (necessary to register by your self !!). You can find out known application icons on the menu. VBA is most famous emulator. ULA is home brew download tool. The latest ULA-HostV2 can be launched from command prompt.

DevC++

Challenge

DevC++ has functionarity as front-end of GDB. Also VBA has remote control mechanism for it. Probably, to connect DevC++ and VBA. Quite powerful envrionment will be realized...

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